As part of the team that launched Riot Games LCS I took on roles such as Live Production Coordinator, Associate Producer and Motion Graphics Producer. I was involved in all stages of event planning, brainstorming and coordinating these events as well as taking part in the live broadcasts as needed. I produced live game replays, motion graphics for arena and stage activations, live studio remotes, found international interpreters and more.

LCS International All-Star Event
Location: Shanghai, China.
Contribution: Produced graphics for main stage, wrote content for on-air talent, produced EVS replays with local EVS operator.
LCS Mid-Seasonal Invitational - Highlight Reel Location: Tallahassee, Florida. Contribution: Produced graphics for main stage & in-arena LEDs, wrote content for on-air talent, player management & fan interactions, international interpreters. LCS World Championship 2014 - Highlight Reel Location: Seoul, Korea. Contribution: Produced graphics for main stage & in-arena LEDs, wrote content for on-air talent, player management & fan interactions, international interpreters. LCS World Championship 2016 - Highlight Reel Location: Berlin, Germany. Contribution: Produced graphics for main stage & in-arena LEDs, wrote content for on-air talent, handled player management & fan interactions, international interpreters. LCS World Championship 2016 - Highlight Reel Location: Los Angeles, California. Contribution: Produced graphics for main stage & in-arena LEDs, wrote content for on-air talent, remote viewing party footage, & fan interactions, international interpreters. LCS World Championship 2017 - Highlight Reel Location: Beihing, China. Contribution: Produced graphics for main stage & in-arena LEDs, arranged remote viewing party footage, international interpreters. LCS World Championship 2013 - Highlight Reel Location: Los Angeles, California. Contribution: Produced graphics for main stage & in-arena LEDs, wrote content for on-air talent. EU-LCS Weekly Tournament 2013 Location: Cologne, Germany. Contribution: Remotely led talent & story meetings, wrote & updated content for on-air, coached talent. Season 2 North American Finals LCS - North American Regional Playoffs - 2012 Location: Seattle, Washinton. Contribution: Production Assistant. In-game event timing. Social Media. BLIZZCON 2011 for Blizzard Games Blizzcon - Starcraft 2 Championship Location: Anahiem, California. Contribution: Production Assistant. In-game event timing. Social Media. Video production team.